Shade 12. Move, Morph, and Copy
From ShadeCamp
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Move, Morph, and Copy
You can use the following methods to move, morph, and copy selected objects and control points.
- From Toolbox, select Move/Copy > Move or Copy to perform movement, morph, and copy.
- Specify numerical values for movement, morph, and copy.
- Use Manipulator to perform movement, morph, and copy.
Operational Differences that Depend on the Editing Mode
If you perform movement, morph, or copy in Object mode, the result is applied to the entire object. The copy operation can be used only in Object mode.
Modify mode allows move, morph, and copy to be applied to selected control points, vertexes, edges, and faces.
Move, Morph, and Copy from the Tool Box
You can select a tool and drag the Viewport to perform movement, morph, and copy.
- Translate
Example of Dragging on the Bottom (XZ Plane)
- Rotate
Example of Dragging on the Front (XY Plane)
- Scale
Example of Dragging on the Bottom (XZ Plane)
- Uni-Scale
Example of Dragging on the Bottom (XZ Plane)
- Skew
Example of Dragging on the Side (YZ Plane)
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* For tools other then the translate tool, reference points are set in the center of a selected object or point.
- For tools other then the translate tool, you can change their reference points by clicking the View-port.
- If you drag while holding down the S key, you can limit mouse movement to 45 degrees.
Move, Morph, and Copy by Specifying Numerical Values
Select a tool, click the Viewport, and then set the reference point (1). Then, from the Transformation dialog enter numerical values in the Scale, Rotate, and Translate text boxes (2).
Move, Morph, and Copy Using the Manipulator
From the Control Bar, click the 3D Manipulator button to switch to a manipulator that is suitable for the application, and then move each part of the manipulator for move and morph.
Moreover, if you drag while holding down the z Win or o Mac key, an element is copied. If you drag while holding down the S key in the same way as for move/copy with a tool, you can limit mouse movement to 45 degrees.
- Universal Manipulator
- Translate Manipulator
- Scale Manipulator
- Rotate Manipulator
Changing External Dimensions with Numerical Values
You can change the external dimensions of a selected object by using the bounding box.
1 Select the object to be changed. If the object consists of multiple objects, collect them into the part and then select it.
2 Display the Object Info window. In Bounding Box Size, you can check the object size to be changed. Bounding Box Size contains numerical values for X, Y, and Z, starting from the left.
3 Enter numerical values in Bounding Box Size to change the outer dimensions of the selected object. Check the Keep Proportion checkbox (1) and enter 1200 in Y (2). X and Z are automatically changed.
4 The object is proportionally reduced in size, when 1200 is set for Y.
Copying an Object in the Same Position
You can copy a selected object into the same position.
1 Object mode is set.
2 Select the object to be copied.
3 From Toolbox, select Create > Copy > Translate.
4 Click the margin of the Viewport.
5 The object is copied in the same position.
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You can copy the selected object into the same position by clicking while holding down the S + z Win key or the S + o Mac key.
Copying an Object in Reverse
You can copy a selected object in reverse.
1 Object mode is set.
2 Turn on Snap in the Control Bar.
3 Switch the Viewport to Top view.
4 From Tool Box, select Create > Copy > Scale.
5 Click the position in the Viewport to be used as the reverse reference.
6 Move the mouse by one snap (half a square) in the opposite direction (object direction) to the reverse direction and then click the position.
7 To make a reverse copy, drag for two snaps (one square) in the reverse direction.
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The reference for the reverse copy is the distance clicked in the opposite direction (object direction) to the reverse direction from the reference position that was clicked initially. The object is copied, in reverse but at the same magnification, by dragging for the same amount as the reference but in the reverse direction.
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When making a copy by specifying numeric values, you can make a reverse copy by entering -1 in the Scale text box of the axis that will be reversed, in the Transforma-tion dialog.



































