Shade 9 DirectX Exporter
The DirectX Exporter exports shape data created by Shade into the DirectX format.
X Exporter Options Dialog
This dialog box appears after you choose DirectX from Export under the File menu and name the file to export.
Choose a subdivision level for the polygons from No Subdivision / Coarse / Regular / Fine / Very Fine in the Surface Subdivision pull-down menu and click OK.
DirectX Exporter Messages
When you export Shade files using the DirectX Exporter, the Message window shows the export progress. The process is completed when the message “Finished!!!” appears at the bottom.
DirectX Exporter Specifications
DirectX Exporter Limitations
Only one side of the surface is exported.
The following texture parameters are supported: Specular 1, Size of Specular 1, Transparency, Glow.
Texture mapping is not supported.
Animation is not supported.
Object names and part names in Shade are exported as comments before the object data. |